Welcome back to the Mojave Wasteland!

Introduction

This is Project Mojave, a project thats been worked on by HcG x Grill, TheFriedturkey, C411um13 and MrColonelMustard. This release is a Early Access look at our vision for the Mojave Wasteland in Fallout 4s Engine faithfully recreated and updated. In this you will be able to explore the lower half of the map for now...

Project Mojave is a passion project we have worked on the past 4 months we have poured many many hours into making this and hopefully it shows, this is by no means a finished product but it will give you something to play and enjoy as we work on this little side project. Voices are currently placeholder, and somethings may be missing and there will be bugs, but over time these should be ironed out.

If you already have any other GrilledTurkey mods installed, there is no need to uninstall them. All the items/creatures in Project Mojave are specific to the Mojave and will not spawn in the Commonwealth.



Travelling to the Mojave

Head south from Breakheart Banks in the Commonwealth and you will get a quest trigger to investigate the dead Institute Scientist.


Features

- Full remake of the New Vegas strip, including 3 functional casinos
- Remake of roughly a quarter of the map (around Ivanpah Drylake and the I15)
- 10 Custom Creatures (3 Brand new ones)
- 800+ brand new remade assets.
- 3 Player homes
- 3 Fully functional casino games - Can be built at workshops and played in the casinos on the New Vegas Strip!
- 3 New Workshops located in the Mojave Wasteland
- 20+ Brand new weapons and 13 unique
- 50+ New apparel items including hats and outfits
- New constructible objects for settlements
- MCM support with a few options pertaining to Casinos (such as disabling weapon removal on entry)

Settlement Locations

- Ivanpah Track
- Nipton Road Reststop
- Good Luck Trailer Park (just outside of Nipton)
- Casino Suites (Gomorrah, The Tops & Ultra-Luxe) - Similar to how Homeplate works in Diamond City

Credits
TheFriedturkey - Most of the Asset Creation, Level Design, Lighting, Animations.
HcG x Grill - Scripting, Quest implementation, most of the rigging, Animations
C411um13 - The vast majority of Level design, and Final pass of level design
MrColonelMustard - Level design of a load of interior Cells

Special Thanks:
KalibKadafi - A ton of assets used throughout the wasteland
Junders - The retaining wall kit
Nul_Del - The TVs through the wasteland
RyceKaek - The Coffee Brewer from his modders resource pack